code
ev_poison_game_over:
player_name(0.0)
talk_keywait("dp_scenario1%40-msg_c01r0206_stop_01")
ab_keywait()
talk_close()
bgm_fadeout("BGM_VOL_MIN", 10.0)
black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
wipe_fade_end_check()
game_over_call()
end()
1 callers
script_set | script | invocation |
---|---|---|
common_scr | ev_poison_msg_loop_tail | ifval_jump(work: 246, "EQ", 0.0, "ev_poison_game_over") |