script: common_scr/ev_poison_game_over

code

ev_poison_game_over:
    player_name(0.0)
    talk_keywait("dp_scenario1%40-msg_c01r0206_stop_01")
    ab_keywait()
    talk_close()
    bgm_fadeout("BGM_VOL_MIN", 10.0)
    black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    wipe_fade_end_check()
    game_over_call()
    end()

1 callers

script_set script invocation
common_scr ev_poison_msg_loop_tail ifval_jump(work: 246, "EQ", 0.0, "ev_poison_game_over")