script: r212ar0103/ev_r212ar0103_butler_talk_chk

code

ev_r212ar0103_butler_talk_chk:
    if_flagon_jump(flag: 1117, "ev_r212ar0103_butler_06")
    sys_flag_game_clear_get(work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_r212ar0103_butler_05")
    get_rnd(work: 246, 2.0)
    ifval_call(work: 246, "EQ", 0.0, "ev_r212ar0103_butler_03_0")
    ifval_call(work: 246, "EQ", 1.0, "ev_r212ar0103_butler_03_1")
    last_keywait()
    talk_close()
    obj_anime("R212AR0103_BUTLER", "anime_butler_normal_dir")
    obj_anime_wait()
    talk_obj_end()
    end()

2 callers

script_set script invocation
r212ar0103 ev_r212ar0103_butler jump("ev_r212ar0103_butler_talk_chk")
r212ar0103 ev_r212ar0103_butler_07_2 if_flagon_jump(flag: 313, "ev_r212ar0103_butler_talk_chk")