code
ev_r221r0101_retire:
event_start()
ldval(work: 151, 0.0)
obj_anime("FLDOBJ_ID_PLAYER", "anm_r221r0101_player_02")
obj_anime_wait()
obj_anime("R221R0101_ADMIN", "anm_r221r0101_admin_02")
obj_anime_wait()
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_r221r0101 | sp_r221r0101_tbl | scene_change_data(work: 151, 2.0, "ev_r221r0101_retire") |