script: r224/ev_r224_comanm_turn_stone

code

ev_r224_comanm_turn_stone:
    obj_anime("HERO", "anm_com_turn_up")
    obj_anime("R224_OOKIDO_01", "anm_com_turn_up")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
r224 ev_r224_monument_name_input call("ev_r224_comanm_turn_stone")