code
ev_r224_comanm_turn_stone:
obj_anime("HERO", "anm_com_turn_up")
obj_anime("R224_OOKIDO_01", "anm_com_turn_up")
obj_anime_wait()
ret()
1 callers
script_set | script | invocation |
---|---|---|
r224 | ev_r224_monument_name_input | call("ev_r224_comanm_turn_stone") |