script: SEA01/ev_sea_warp01

code

ev_sea_warp01:
    call_ship_demo_sea_map("P_C_001_Ship_02", 0.0)
    map_change("D24", 3.0)
    end()

1 callers

script_set script invocation
SEA01 ev_sea_move ifval_jump(work: 243, "EQ", 101.0, "ev_sea_warp01")