code
ev_sound_creater_ds:
talk_obj_start()
if_flagon_jump(flag: 1414, "ev_sound_creater_ds_geted")
player_name(0.0)
talkmsg("dp_scenario2%117-msg_l02_sounddesigner_01")
me_play("M_FI012")
me_wait()
add_item(1822.0, 1.0, work: 246)
talk_keywait("dp_scenario2%117-msg_l02_sounddesigner_02")
flag_set(flag: 1414)
talk_close()
talk_obj_end()
end()
0 callers
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