script: support/ev_support_game_clear_b

code

ev_support_game_clear_b:
    if_flagon_jump(flag: 180, "ev_support_btl")
    jump("ev_support_game_clear_c")
    end()

2 callers

script_set script invocation
support ev_support_game_clear if_flagoff_jump(flag: 1377, "ev_support_game_clear_b")
support ev_support_game_clear jump("ev_support_game_clear_b")