script: t01/ev_t01_game_clear_first

code

ev_t01_game_clear_first:
    ldval(work: 152, 2.0)
    ret()

1 callers

script_set script invocation
t01 ev_t01_flag_change ifval_call(work: 152, "EQ", 1.0, "ev_t01_game_clear_first")