script: t01r0102/ev_t01r0102_rival

code

ev_t01r0102_rival:
    event_start()
    tv_monitor_set(43.0)
    event_camera_index(32.0)
    rival_name(0.0)
    talk_keywait("dp_scenario1%22-msg_t01r0102_rival_01")
    talk_close()
    event_camera_end_wait()
    event_camera_index(33.0)
    obj_anime("T01R0102_RIVAL", "anm_t01r0102_rival_01")
    obj_anime_wait()
    obj_anime("T01R0102_RIVAL", "anm_t01r0102_rival_01_g")
    obj_anime_wait()
    chg_common_scr("ev_the_rival_play")
    player_name(0.0)
    talk_keywait("dp_scenario1%22-msg_t01r0102_rival_02")
    talk_close()
    event_camera_index(34.0)
    obj_anime("T01R0102_RIVAL", "anm_t01r0102_rival_02")
    obj_anime("HERO", "anm_t01r0102_player_02")
    obj_anime_wait()
    se_play("S_FI001")
    obj_del("T01R0102_RIVAL")
    chg_common_scr("ev_the_rival_stop")
    event_camera_end_wait()
    tv_monitor_reset()
    flag_set(flag: 195)
    ldval(work: 93, 1.0)
    ldval(work: 48, 2.0)
    ldval(work: 249, 700.0)
    event_end()
    end()

1 callers

script_set script invocation
sp_t01r0102 sp_t01r0102_tbl scene_change_data(work: 93, 0.0, "ev_t01r0102_rival")