code
ev_t01r0102_rival:
event_start()
tv_monitor_set(43.0)
event_camera_index(32.0)
rival_name(0.0)
talk_keywait("dp_scenario1%22-msg_t01r0102_rival_01")
talk_close()
event_camera_end_wait()
event_camera_index(33.0)
obj_anime("T01R0102_RIVAL", "anm_t01r0102_rival_01")
obj_anime_wait()
obj_anime("T01R0102_RIVAL", "anm_t01r0102_rival_01_g")
obj_anime_wait()
chg_common_scr("ev_the_rival_play")
player_name(0.0)
talk_keywait("dp_scenario1%22-msg_t01r0102_rival_02")
talk_close()
event_camera_index(34.0)
obj_anime("T01R0102_RIVAL", "anm_t01r0102_rival_02")
obj_anime("HERO", "anm_t01r0102_player_02")
obj_anime_wait()
se_play("S_FI001")
obj_del("T01R0102_RIVAL")
chg_common_scr("ev_the_rival_stop")
event_camera_end_wait()
tv_monitor_reset()
flag_set(flag: 195)
ldval(work: 93, 1.0)
ldval(work: 48, 2.0)
ldval(work: 249, 700.0)
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_t01r0102 | sp_t01r0102_tbl | scene_change_data(work: 93, 0.0, "ev_t01r0102_rival") |