script: t01r0201/ev_t01r0201_mama_game_clear

code

ev_t01r0201_mama_game_clear:
    event_start()
    ldval(work: 179, 2.0)
    if_flagon_jump(flag: 305, "ev_t01r0201_mama_game_clear_end")
    if_flagoff_jump(flag: 306, "ev_t01r0201_mama_game_clear_event_ok")
    zenkoku_zukan_flag(2.0, work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_t01r0201_mama_game_clear_end")
    jump("ev_t01r0201_mama_game_clear_end")

1 callers

script_set script invocation
sp_t01r0201 sp_t01r0201_tbl scene_change_data(work: 179, 1.0, "ev_t01r0201_mama_game_clear")