code
ev_t01r0202_bet_lmove:
obj_anime("HERO", "anm_myroom_bed_l")
obj_anime_wait()
ac_anim_lock("HERO")
obj_anime("HERO", "anm_myroom_bed_sleep")
obj_anime_wait()
set_force_blink("HERO", 1.0)
event_camera_end_wait()
ab_keywait()
set_force_blink("HERO", 0.0)
ac_anim_release("HERO")
event_camera_index(151.0)
obj_anime("HERO", "anm_myroom_bed_out_l")
obj_anime_wait()
event_camera_end_wait()
end()
1 callers
script_set | script | invocation |
---|---|---|
t01r0202 | ev_t01r0202_bet | ifval_jump(work: 238, "EQ", 10.0, "ev_t01r0202_bet_lmove") |