code
ev_t02_sup_battle_lose:
trainer_lose()
event_end()
end()
2 callers
script_set | script | invocation |
---|---|---|
support | ev_t02_sup_btl_hero_end | ifval_jump(work: 246, "EQ", 0.0, "ev_t02_sup_battle_lose") |
support | ev_t02_sup_btl_heroin_end | ifval_jump(work: 246, "EQ", 0.0, "ev_t02_sup_battle_lose") |