script: support/ev_t02_sup_btl_heroin_set12

code

ev_t02_sup_btl_heroin_set12:
    trainer_btl_set("HEROINE_12", 0.0)
    jump("ev_t02_sup_btl_heroin_end")
    jump("ev_t02_sup_btl_hero_end")

1 callers

script_set script invocation
support ev_t02_sup_btl_heroin_lvup_after ifval_jump(work: 246, "EQ", 387.0, "ev_t02_sup_btl_heroin_set12")