script: t05/ev_t05_gingaboss

code

ev_t05_gingaboss:
    event_start()
    obj_pos_change_world("T05_GINGABOSS", -460.5, 5.0, 523.0)
    call("ev_another_out")
    ldval(work: 249, 8000.0)
    event_camera_index(268.0)
    obj_anime("HERO", "anm_t05_player_300")
    obj_anime_wait()
    time_wait(15.0, work: 246)
    talk_keywait("dp_scenario2%154-msg_t05_gingaboss_01")
    talk_close()
    obj_anime("T05_GINGABOSS", "anm_t05_gingaboss_00")
    obj_anime_wait()
    event_camera_index(269.0)
    obj_anime("T05_GINGABOSS", "anm_t05_gingaboss_face01")
    obj_anime_wait()
    talkmsg("dp_scenario2%154-msg_t05_gingaboss_02_1")
    talk_close()
    time_wait(20.0, work: 246)
    obj_anime("T05_GINGABOSS", "anm_t05_gingaboss_face00")
    obj_anime_wait()
    set_force_blink("T05_GINGABOSS", 1.0)
    time_wait(15.0, work: 246)
    set_force_blink("T05_GINGABOSS", 0.0)
    time_wait(15.0, work: 246)
    talkmsg("dp_scenario2%154-msg_t05_gingaboss_02_2")
    time_wait(10.0, work: 246)
    set_force_blink("T05_GINGABOSS", 1.0)
    time_wait(15.0, work: 246)
    set_force_blink("T05_GINGABOSS", 0.0)
    time_wait(10.0, work: 246)
    talk_keywait("dp_scenario2%154-msg_t05_gingaboss_02_3")
    talk_close()
    event_camera_index(148.0)
    obj_anime("T05_GINGABOSS", "anm_t05_gingaboss_01")
    obj_anime("HERO", "anm_t05_player_301")
    obj_anime_wait()
    obj_del("T05_GINGABOSS")
    flag_set(flag: 126)
    ldval(work: 52, 2.0)
    ldval(work: 249, 8100.0)
    call("ev_another_out_end")
    event_end()
    end()

1 callers

script_set script invocation
sp_t05 sp_t05_tbl scene_change_data(work: 52, 1.0, "ev_t05_gingaboss")