script: d31r0201/ev_tower_gate_mclass_in01

code

ev_tower_gate_mclass_in01:
    obj_anime("TOWER_GATE_MCLASS_01", "anm_d31r0201_pcwoman2_01")
    obj_anime("HERO", "anm_d31r0201_player_01")
    obj_anime_wait()
    set_door_obj("D31R0201_D02")
    hit_door_anime(0.0)
    se_play("S_FI015")
    hit_door_anime_wait()
    obj_anime("TOWER_GATE_MCLASS_01", "anm_d31r0201_pcwoman2_01_01")
    obj_anime("HERO", "anm_d31r0201_player_01_01")
    obj_anime_wait()
    hit_door_anime(1.0)
    se_play("S_FI015")
    hit_door_anime_wait()
    map_change("D31R0202", 0.0)
    event_end()
    end()

3 callers

script_set script invocation
d31r0201 ev_tower_gate_mclass_savechk jump("ev_tower_gate_mclass_in01")
d31r0201 ev_tower_gate_comanm_entry ifval_jump(work: 338, "EQ", 2.0, "ev_tower_gate_mclass_in01")
d31r0201 ev_tower_gate_comanm_entry ifval_jump(work: 338, "EQ", 3.0, "ev_tower_gate_mclass_in01")