code
ev_tower_gate_prize_get_end:
ab_keywait()
ifval_jump(work: 1, "EQ", 1.0, "ev_tower_common_single_play_exit")
talk_close()
talk_obj_end()
end()
ev_tower_gate_prize_get_end:
ab_keywait()
ifval_jump(work: 1, "EQ", 1.0, "ev_tower_common_single_play_exit")
talk_close()
talk_obj_end()
end()