code
ev_tower_roomd_comanm_btl_start:
obj_anime("TOWER_PLAYER_00_03", "anm_d31r0206_player_02")
obj_anime("TOWER_PLAYER_01_03", "anm_d31r0206_player_02")
obj_anime("TOWER_PLAYER_02", "anm_d31r0206_enemy_02")
obj_anime("TOWER_PLAYER_03", "anm_d31r0206_enemy_02")
obj_anime_wait()
ret()
2 callers
script_set | script | invocation |
---|---|---|
d31r0206 | ev_tower_roomd_common_aibtl_call | call("ev_tower_roomd_comanm_btl_start") |
d31r0206 | ev_tower_roomd_common_siobtl_call | call("ev_tower_roomd_comanm_btl_start") |