script: d31r0206/ev_tower_roomd_comanm_btl_start

code

ev_tower_roomd_comanm_btl_start:
    obj_anime("TOWER_PLAYER_00_03", "anm_d31r0206_player_02")
    obj_anime("TOWER_PLAYER_01_03", "anm_d31r0206_player_02")
    obj_anime("TOWER_PLAYER_02", "anm_d31r0206_enemy_02")
    obj_anime("TOWER_PLAYER_03", "anm_d31r0206_enemy_02")
    obj_anime_wait()
    ret()

2 callers

script_set script invocation
d31r0206 ev_tower_roomd_common_aibtl_call call("ev_tower_roomd_comanm_btl_start")
d31r0206 ev_tower_roomd_common_siobtl_call call("ev_tower_roomd_comanm_btl_start")