script: d31r0206/ev_tower_roomd_comanm_ene1_msganm

code

ev_tower_roomd_comanm_ene1_msganm:
    obj_anime("TOWER_PLAYER_02", "anm_d31r0206_enemy_03")
    obj_anime_wait()
    ret()

2 callers

script_set script invocation
d31r0206 ev_tower_roomd_common_aibtl_call call("ev_tower_roomd_comanm_ene1_msganm")
d31r0206 ev_tower_roomd_common_siobtl_call call("ev_tower_roomd_comanm_ene1_msganm")