script: d31r0206/ev_tower_roomd_comanm_enein

code

ev_tower_roomd_comanm_enein:
    btower_tools("BTWR_SUB_GET_ENEMY_OBJ", 0.0, work: 246)
    ldwk(work: 34, work: 246)
    btower_tools("BTWR_SUB_GET_ENEMY_OBJ", 1.0, work: 246)
    ldwk(work: 35, work: 246)
    flag_reset(flag: 431)
    flag_reset(flag: 432)
    obj_add("TOWER_PLAYER_02")
    obj_add("TOWER_PLAYER_03")
    obj_anime("TOWER_PLAYER_02", "anm_d31r0206_enemy1_01")
    obj_anime("TOWER_PLAYER_03", "anm_d31r0206_enemy2_01")
    obj_anime_wait()
    ret()

2 callers

script_set script invocation
d31r0206 ev_tower_roomd_common_aibtl_call call("ev_tower_roomd_comanm_enein")
d31r0206 ev_tower_roomd_common_siobtl_call call("ev_tower_roomd_comanm_enein")