code
ev_tower_rooms_comanm_eneout:
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_03")
obj_anime_wait()
flag_set(flag: 400)
obj_del("TOWER_PLAYER_01_02")
ret()
ev_tower_rooms_comanm_eneout:
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_03")
obj_anime_wait()
flag_set(flag: 400)
obj_del("TOWER_PLAYER_01_02")
ret()