script: d31r0205/ev_tower_rooms_comanm_sbtl_start

code

ev_tower_rooms_comanm_sbtl_start:
    obj_anime("HERO", "anm_d31r0205_player_02")
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_02")
    obj_anime_wait()
    ret()

3 callers

script_set script invocation
d31r0205 ev_tower_rooms_common_sbtl_call call("ev_tower_rooms_comanm_sbtl_start")
d31r0205 ev_tower_rooms_if_leader_battle_ms call("ev_tower_rooms_comanm_sbtl_start")
d31r0205 ev_tower_rooms_leader_talk01_end call("ev_tower_rooms_comanm_sbtl_start")