script: d31r0205/ev_tower_rooms_common_clear_ret

code

ev_tower_rooms_common_clear_ret:
    btwr_sub_set_score()
    btwr_sub_add_battle_point(work: 243)
    btwr_tool_set_now_win(0.0)
    btwr_sub_get_play_mode(work: 338)
    btwr_sub_get_rank(work: 338, work: 2)
    btwr_sub_rank_down_lose_reset(work: 338)
    ifval_call(work: 338, "EQ", 0.0, "ev_tower_rooms_common_clear_ret_n")
    ifval_call(work: 338, "EQ", 1.0, "ev_tower_rooms_common_clear_ret_n")
    ifval_call(work: 338, "EQ", 2.0, "ev_tower_rooms_common_clear_ret_m")
    ifval_call(work: 338, "EQ", 3.0, "ev_tower_rooms_common_clear_ret_m")
    jump("ev_tower_rooms_common_clear_ret2")

4 callers

script_set script invocation
d31r0205 ev_tower_rooms_sbtl_01 ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
d31r0205 ev_tower_rooms_sbtl_ms1 ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
d31r0205 ev_tower_rooms_sbtl_md1 ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
d31r0205 ev_tower_rooms_leader_talk02_end jump("ev_tower_rooms_common_clear_ret")