code
ev_tower_rooms_common_continue:
event_start()
ldval(work: 125, 3.0)
ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_exit")
call("ev_tower_rooms_comanm_in")
call("ev_tower_rooms_comanm_continue")
jump("ev_tower_rooms_if_leader_battle")
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_d31r0205 | sp_d31r0205_tbl | scene_change_data(work: 125, 2.0, "ev_tower_rooms_common_continue") |