code
ev_tower_rooms_ms_leader_talksb_10:
talkmsg("dp_scenario3%45-msg_tower_ms_boss_02")
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")
obj_anime_wait()
ldval(work: 238, 61.0)
ldval(work: 239, 1.0)
call("ev_exec_item_seal_get")
ret()
1 callers
script_set | script | invocation |
---|---|---|
d31r0205 | ev_tower_rooms_ms_leader_talks_after | ifval_call(work: 9, "EQ", 10.0, "ev_tower_rooms_ms_leader_talksb_10") |