script: d31r0205/ev_tower_rooms_ms_leader_talksb_10

code

ev_tower_rooms_ms_leader_talksb_10:
    talkmsg("dp_scenario3%45-msg_tower_ms_boss_02")
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")
    obj_anime_wait()
    ldval(work: 238, 61.0)
    ldval(work: 239, 1.0)
    call("ev_exec_item_seal_get")
    ret()

1 callers

script_set script invocation
d31r0205 ev_tower_rooms_ms_leader_talks_after ifval_call(work: 9, "EQ", 10.0, "ev_tower_rooms_ms_leader_talksb_10")