script: d31r0205/ev_tower_rooms_sbtl_01

code

ev_tower_rooms_sbtl_01:
    call("ev_tower_rooms_common_sbtl_call")
    ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
    call("ev_tower_rooms_common_win_param")
    ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
    call("ev_tower_rooms_comanm_eneout")
    call("ev_tower_rooms_comanm_sbtl_end")
    call("ev_tower_rooms_common_heal")
    jump("ev_tower_rooms_if_leader_battle")
    end()

2 callers

script_set script invocation
d31r0205 ev_tower_rooms_common_entry jump("ev_tower_rooms_sbtl_01")
d31r0205 ev_tower_rooms_next jump("ev_tower_rooms_sbtl_01")