code
ev_tower_rooms_sbtl_02:
btwr_sub_get_now_round(work: 0)
number_name(0.0, work: 0)
talkmsg("dp_scenario3%45-msg_tower_66")
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
open_custum_win(work: 246)
switch(work: 246)
case_jump(0.0, "ev_tower_rooms_next")
case_jump(1.0, "ev_tower_rooms_is_rest")
case_jump(2.0, "ev_tower_rooms_is_retire")
jump("ev_tower_rooms_next")
end()
4 callers
script_set | script | invocation |
---|---|---|
d31r0205 | ev_tower_rooms_if_leader_battle | ifval_jump(work: 338, "NE", 0.0, "ev_tower_rooms_sbtl_02") |
d31r0205 | ev_tower_rooms_if_leader_battle | jump("ev_tower_rooms_sbtl_02") |
d31r0205 | ev_tower_rooms_is_rest | jump("ev_tower_rooms_sbtl_02") |
d31r0205 | ev_tower_rooms_is_retire | jump("ev_tower_rooms_sbtl_02") |