code
ev_tower_ways_comanm_move01:
obj_anime("TOWER_GATE_02", "anm_d31r0203_pcwoman2_move01")
obj_anime("HERO", "anm_d31r0203_player_move01")
obj_anime_wait()
jump("ev_tower_ways_common_out")
end()
1 callers
script_set | script | invocation |
---|---|---|
d31r0203 | ev_tower_ways_common | jump("ev_tower_ways_comanm_move01") |