script: ug/ev_ug_0000

code

ev_ug_0000:
    talk_obj_start()
    obj_anime("fc1062_00", "ug_0010_goe")
    obj_anime("HERO", "ug_0010_r")
    obj_anime_wait()
    me_play("M_FI002")
    black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    fade_wait()
    pc_kaifuku()
    black_in("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    fade_wait()
    me_wait()
    if_flagoff_call(flag: 1610, "ev_ug_0010_01")
    if_flagon_call(flag: 1610, "ev_ug_0010_05")
    ac_anim_lock("fc1062_00")
    obj_anime("fc1062_00", "ug_0010_bye2")
    obj_anime_wait()
    ac_anim_release("fc1062_00")
    flag_set(flag: 1610)
    ug_leave_hoyuta("fc1062_00", 1.0)
    talk_close()
    talk_obj_end()
    end()

0 callers

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