script: uga04/ev_uga04_first

code

ev_uga04_first:
    event_start()
    obj_anime("UGA04_MOUNT", "anm_ug_mount_00")
    obj_anime("HERO", "anm_ug_player_00")
    obj_anime_wait()
    obj_anime("UGA04_MOUNT", "anm_ug_mount_00_g")
    obj_anime_wait()
    player_name(0.0)
    talk_keywait("dlp_underground%DLP_underground_243")
    talk_close()
    obj_anime("UGA04_MOUNT", "anm_ug_mount_01")
    obj_anime_wait()
    se_play("SE_UG_CHG_UP")
    ac_anim_lock("UGA04_MOUNT")
    obj_anime("UGA04_MOUNT", "anm_ug_mount_02")
    obj_anime_wait()
    ac_anim_release("UGA04_MOUNT")
    obj_del("UGA04_MOUNT")
    flag_set(flag: 366)
    ldval(work: 117, 1.0)
    ldval(work: 107, 100.0)
    set_sys_flag(sys_flag: 50)
    call("ev_block_doc_end")
    event_end()
    end()

1 callers

script_set script invocation
sp_uga04 sp_uga04_tbl scene_change_data(work: 117, 0.0, "ev_uga04_first")