code
ev_union_character_select_10:
ldwk(work: 11, work: 1)
ifval_jump(work: 10, "EQ", 0.0, "ev_union_character_select_11")
ldwk(work: 11, work: 2)
ifval_jump(work: 10, "EQ", 1.0, "ev_union_character_select_11")
ldwk(work: 11, work: 3)
ifval_jump(work: 10, "EQ", 2.0, "ev_union_character_select_11")
ldwk(work: 11, work: 4)
ifval_jump(work: 10, "EQ", 3.0, "ev_union_character_select_11")
ldwk(work: 11, work: 5)
ifval_jump(work: 10, "EQ", 4.0, "ev_union_character_select_11")
ldwk(work: 11, work: 6)
ifval_jump(work: 10, "EQ", 5.0, "ev_union_character_select_11")
ldwk(work: 11, work: 7)
ifval_jump(work: 10, "EQ", 6.0, "ev_union_character_select_11")
ldwk(work: 11, work: 8)
ifval_jump(work: 10, "EQ", 7.0, "ev_union_character_select_11")
jump("ev_union_character_select_11")
jump("ev_union_character_select_11")