script: union/no_connect_union_reject_battle

code

no_connect_union_reject_battle:
    union_script_result_set("UNION_YESNO_RESULT", 1.0)
    talk_keywait("msg_union_connect_03_04")
    jump("ev_connect_union_connect_event_end")
    end()

1 callers

script_set script invocation
union ev_connect_union_receive_obj_03 ifval_jump(work: 246, "LT", 2.0, "no_connect_union_reject_battle")