script: common_scr/now_zone_to_pcwoman_code_bow_anime01

code

now_zone_to_pcwoman_code_bow_anime01:
    get_now_zone_id(work: 238)
    ifval_jump(work: 238, "EQ", 2.0, "pcwoman_bow_anime01_c01pc0101")
    ifval_jump(work: 238, "EQ", 27.0, "pcwoman_bow_anime01_c02pc0101")
    ifval_jump(work: 238, "EQ", 41.0, "pcwoman_bow_anime01_c03pc0101")
    ifval_jump(work: 238, "EQ", 58.0, "pcwoman_bow_anime01_c04pc0101")
    ifval_jump(work: 238, "EQ", 89.0, "pcwoman_bow_anime01_c05pc0101")
    ifval_jump(work: 238, "EQ", 113.0, "pcwoman_bow_anime01_c06pc0101")
    ifval_jump(work: 238, "EQ", 125.0, "pcwoman_bow_anime01_c07pc0101")
    ifval_jump(work: 238, "EQ", 147.0, "pcwoman_bow_anime01_c08pc0101")
    ifval_jump(work: 238, "EQ", 162.0, "pcwoman_bow_anime01_c09pc0101")
    ifval_jump(work: 238, "EQ", 168.0, "pcwoman_bow_anime01_c10pc0101")
    ifval_jump(work: 238, "EQ", 188.0, "pcwoman_bow_anime01_c11pc0101")
    ifval_jump(work: 238, "EQ", 431.0, "pcwoman_bow_anime01_t02pc0101")
    ifval_jump(work: 238, "EQ", 440.0, "pcwoman_bow_anime01_t03pc0101")
    ifval_jump(work: 238, "EQ", 448.0, "pcwoman_bow_anime01_t04pc0101")
    ifval_jump(work: 238, "EQ", 457.0, "pcwoman_bow_anime01_t05pc0101")
    ifval_jump(work: 238, "EQ", 467.0, "pcwoman_bow_anime01_t06pc0101")
    ifval_jump(work: 238, "EQ", 475.0, "pcwoman_bow_anime01_t07pc0101")
    ifval_jump(work: 238, "EQ", 171.0, "pcwoman_bow_anime01_c10r0101")
    ldval(work: 241, 0.0)
    ret()

4 callers

script_set script invocation
common_scr ev_pc_kaihuku_after call("now_zone_to_pcwoman_code_bow_anime01")
common_scr gold_pc_kaihuku_02 call("now_zone_to_pcwoman_code_bow_anime01")
common_scr ev_game_over_recover_pc call("now_zone_to_pcwoman_code_bow_anime01")
common_scr ev_game_over_badge_get call("now_zone_to_pcwoman_code_bow_anime01")