code
pos_ad05r0114_ia_battle:
event_start()
call("ev_another_out")
call("sub_ad05r0114_approach")
obj_anime_wait()
ldval_version(483.0, 484.0)
voice_play(work: 238, 0.0, 0.0)
talkmsg("dp_scenario2%29-msg_d05r0114_sppoke4_02")
ab_keywait()
voice_wait()
talk_close()
flag_set(flag: 4)
set_sys_flag(sys_flag: 907)
ldval_version(483.0, 484.0)
flag_set(flag: 103)
sp_wild_btl_set(483.0, 47.0)
flag_reset(flag: 103)
obj_del("D05R0114_SPPOKE_01")
reset_sys_flag(sys_flag: 907)
call("sub_ad05r0114_flag_change_itemball")
camera_controller_is_null(work: 29)
ifval_call(work: 29, "EQ", 1.0, "ev_ad05r0114_ev_camera_road112")
jump("ev_ad05r0114_ia_battle_after")
jump("ev_ad05r0114_ia_capture_ng")
0 callers
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