script: c01/pos_c01_poketch_01_03

code

pos_c01_poketch_01_03:
    obj_anime("C01_POKETCH", "anm_c01_poketch_102")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
c01 ev_c01_poketch_sp ifval_call(work: 238, "EQ", 174.0, "pos_c01_poketch_01_03")