script: c01/pos_c01_support_01_common_01

code

pos_c01_support_01_common_01:
    obj_anime("C01_SUPPORT", "anm_c01_support_01_R")
    obj_anime("HERO", "anm_c01_hero_01_L")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
c01 pos_c01_support_01_common ifval_call(work: 238, "EQ", 175.0, "pos_c01_support_01_common_01")