script: c01/pos_c01_support_01_common_02

code

pos_c01_support_01_common_02:
    obj_anime("C01_SUPPORT", "anm_c01_support_01_L")
    obj_anime("HERO", "anm_c01_hero_01_R")
    obj_anime_wait()
    ret()

2 callers

script_set script invocation
c01 pos_c01_support_01_common ifval_call(work: 238, "EQ", 173.0, "pos_c01_support_01_common_02")
c01 pos_c01_support_01_common ifval_call(work: 238, "EQ", 174.0, "pos_c01_support_01_common_02")