script: c02/pos_c02_rival_common

code

pos_c02_rival_common:
    sxy_mv_change("C02_RIVAL", "MV_RIGHT")
    flag_reset(flag: 377)
    obj_add("C02_RIVAL")
    chg_common_scr("ev_the_rival_play")
    obj_anime("C02_RIVAL", "anm_c02_rival_01")
    obj_anime_wait()
    event_camera_index(446.0)
    event_camera_end_wait()
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario2%161-msg_c02_rival_01_1")
    talk_keywait("dp_scenario2%161-msg_c02_rival_01_2", 1.0)
    talk_close()
    set_sys_flag(sys_flag: 909)
    first_poke_no_get(work: 246)
    ifval_jump(work: 246, "EQ", 387.0, "ev_c02_rival_02")
    ifval_jump(work: 246, "EQ", 390.0, "ev_c02_rival_03")
    jump("ev_c02_rival_01")
    jump("ev_c02_rival_btl_coomon")

5 callers

script_set script invocation
c02 pos_c02_rival_z1 jump("pos_c02_rival_common")
c02 pos_c02_rival_z2 jump("pos_c02_rival_common")
c02 pos_c02_rival_z3 jump("pos_c02_rival_common")
c02 pos_c02_rival_z4 jump("pos_c02_rival_common")
c02 pos_c02_rival_z5 jump("pos_c02_rival_common")