script: c03/pos_c03_boy2_01_common

code

pos_c03_boy2_01_common:
    talk_keywait("dp_scenario1%66-msg_c03_boy2_01")
    talk_close()
    chg_common_scr("ev_tsureteke_play")
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 239, "EQ", 748.0, "pos_c03_boy2_01_11")
    ifval_jump(work: 239, "EQ", 749.0, "pos_c03_boy2_01_12")
    ifval_jump(work: 239, "EQ", 750.0, "pos_c03_boy2_01_13")
    ifval_jump(work: 239, "EQ", 751.0, "pos_c03_boy2_01_14")
    end()

4 callers

script_set script invocation
c03 pos_c03_boy2_01_01 jump("pos_c03_boy2_01_common")
c03 pos_c03_boy2_01_02 jump("pos_c03_boy2_01_common")
c03 pos_c03_boy2_01_03 jump("pos_c03_boy2_01_common")
c03 pos_c03_boy2_01_04 jump("pos_c03_boy2_01_common")