code
pos_c03_rival_01_14:
obj_anime("HERO", "anm_c03_player_shoes_14")
obj_anime("C03_RIVAL", "anm_c03_rival_14")
obj_anime_wait()
jump("pos_c03_rival_01_common_02")
end()
1 callers
script_set | script | invocation |
---|---|---|
c03 | pos_c03_rival_01_common | jump("pos_c03_rival_01_14") |