code
pos_c04_stop_back_z5:
obj_anime("C04_STOP_01", "anm_c04_stop_back_z5")
obj_anime_wait()
obj_anime("HERO", "anm_c04_player_back_01")
obj_anime_wait()
ret()
1 callers
script_set | script | invocation |
---|---|---|
c04 | pos_c04_stop_01 | ifval_call(work: 239, "EQ", 536.0, "pos_c04_stop_back_z5") |