code
pos_c05_gate_12:
obj_anime("C05_RIVAL", "anm_c05_rival_111")
obj_anime("HERO", "anm_c05_player_110")
obj_anime_wait()
ret()
1 callers
script_set | script | invocation |
---|---|---|
c05 | ev_c05_rival_btl_coomon_100 | ifval_call(work: 239, "EQ", 725.0, "pos_c05_gate_12") |