script: c05/pos_c05_gate_12

code

pos_c05_gate_12:
    obj_anime("C05_RIVAL", "anm_c05_rival_111")
    obj_anime("HERO", "anm_c05_player_110")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
c05 ev_c05_rival_btl_coomon_100 ifval_call(work: 239, "EQ", 725.0, "pos_c05_gate_12")