code
pos_c05_gentleman_02_01:
obj_anime("C05_GENTLEMAN", "anm_01_c05_gentleman_02c")
obj_anime("HERO", "anm_01_c05_player_02a")
obj_anime_wait()
jump("pos_c01_gentleman_01_common_02")
end()
1 callers
script_set | script | invocation |
---|---|---|
c05 | ev_c05_gentleman | ifval_jump(work: 238, "EQ", 8.0, "pos_c05_gentleman_02_01") |