script: d10r0101/pos_d10r0101_retire_end

code

pos_d10r0101_retire_end:
    obj_anime("HERO", "anm_d10r0101_get_back")
    obj_anime_wait()
    talk_end()
    end()

1 callers

script_set script invocation
d10r0101 pos_d10r0101_retire ifval_jump(work: 246, "EQ", 0.0, "pos_d10r0101_retire_end")