script: d11r0101/pos_d11r0101_info_03

code

pos_d11r0101_info_03:
    event_start()
    ldval(work: 235, 2.0)
    obj_anime("HERO", "anm_d11r0101_player_turn_right")
    obj_anime_wait()
    jump("ev_d11r0101_info_01")
    end()

0 callers

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