script: d29r0102/pos_d29r0102_hero_x12

code

pos_d29r0102_hero_x12:
    obj_anime("HERO", "anm_d29r0102_player_02")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
d29r0102 ev_d29r0102_after_rival ifval_call(work: 238, "EQ", 15.0, "pos_d29r0102_hero_x12")