script: r201/pos_r201_doctor_common

code

pos_r201_doctor_common:
    support_name(0.0)
    first_pokemon_name(1.0)
    rival_pokemon_name(2.0)
    talkmsg("dp_scenario1%9-msg_r201_doctor_b_01_1")
    talkmsg("dp_scenario1%9-msg_r201_doctor_b_01_2", 1.0)
    set_force_blink("R201_DOCTOR", 1.0)
    talk_keywait("dp_scenario1%9-msg_r201_doctor_b_01_3", 1.0)
    set_force_blink("R201_DOCTOR", 0.0)
    talk_close()
    obj_anime("R201_DOCTOR", "anm_r201_doctor_10")
    obj_anime_wait()
    support_name(0.0)
    talk_keywait("dp_scenario1%9-msg_r201_doctor_b_02")
    talk_close()
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 239, "EQ", 853.0, "pos_r201_doctor_z21")
    ifval_jump(work: 239, "EQ", 854.0, "pos_r201_doctor_z22")
    ifval_jump(work: 239, "EQ", 855.0, "pos_r201_doctor_z23")
    ifval_jump(work: 239, "EQ", 856.0, "pos_r201_doctor_z24")
    end()

5 callers

script_set script invocation
r201 pos_r201_doctor_z1 jump("pos_r201_doctor_common")
r201 pos_r201_doctor_z2 jump("pos_r201_doctor_common")
r201 pos_r201_doctor_z2 jump("pos_r201_doctor_common")
r201 pos_r201_doctor_z3 jump("pos_r201_doctor_common")
r201 pos_r201_doctor_z3 jump("pos_r201_doctor_common")