script: r201/pos_r201_rival_02

code

pos_r201_rival_02:
    event_start()
    obj_anime("HERO", "anm_r201_0_hero1")
    obj_anime("R201_RIVAL", "anm_r201_rival_00")
    obj_anime_wait()
    obj_anime("R201_RIVAL", "anm_r201_rival_00_g")
    obj_anime_wait()
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 238, "EQ", 110.0, "pos_r201_rival_02_x01")
    ifval_jump(work: 238, "EQ", 111.0, "pos_r201_rival_02_x02")
    ifval_jump(work: 238, "EQ", 112.0, "pos_r201_rival_02_x03")
    ifval_jump(work: 238, "EQ", 113.0, "pos_r201_rival_02_x04")
    ifval_jump(work: 238, "EQ", 114.0, "pos_r201_rival_02_x05")
    ifval_jump(work: 238, "EQ", 115.0, "pos_r201_rival_02_x06")
    end()

0 callers

script_set script invocation
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