code
pos_r201_rival_02_x03:
obj_anime("R201_RIVAL", "anm_r201_rival_03")
obj_anime_wait()
jump("pos_r201_rival_02_common")
jump("pos_r201_rival_02_common")
1 callers
script_set | script | invocation |
---|---|---|
r201 | pos_r201_rival_02 | ifval_jump(work: 238, "EQ", 112.0, "pos_r201_rival_02_x03") |