code
pos_r201_rival_02_x06:
obj_anime("R201_RIVAL", "anm_r201_rival_04")
obj_anime_wait()
jump("pos_r201_rival_02_common")
jump("pos_r201_rival_02_common")
3 callers
script_set | script | invocation |
---|---|---|
r201 | pos_r201_rival_02 | ifval_jump(work: 238, "EQ", 115.0, "pos_r201_rival_02_x06") |
r201 | pos_r201_rival_02_x04 | jump("pos_r201_rival_02_x06") |
r201 | pos_r201_rival_02_x05 | jump("pos_r201_rival_02_x06") |