script: r202/pos_r202_support_z51

code

pos_r202_support_z51:
    obj_anime("R202_SUPPORT", "anm_r202_support_51")
    obj_anime("HERO", "anm_r202_player_01")
    obj_anime_wait()
    jump("pos_r202_support_12_common")
    end()

1 callers

script_set script invocation
r202 r202_01_support_common_50 ifval_jump(work: 239, "EQ", 825.0, "pos_r202_support_z51")